1/14/2024 0 Comments Garry's mod ocarina of time map![]() I've never really seen anybody inject any Debug ROM into an Ocarina WAD and run it on the Wii, so I can't give you a definitive answer I'm afraid. However, based on other results I've seen with ROM replacement within WADs, replacing the Ocarina ROM with a modified uncompressed Debug ROM in the Ocarina WAD should make it run on the Wii (in theory). You couldn't inject it into a WAD directly, as the Ocarina WAD is a compressed ROM wrapped around an emulator - this would make it nigh on impossible to replace a map in the ROM. Alternatively, I'm sure an IPS patch can be used to put the map in the game, however, you couldn't get the choice of which map to replace using this method. The ZMAP file is then directly injected into the ROM using a Hex Editing tool. ![]() Then a python script is run to convert the wavefront obj into a ZMAP (Ocarina map) format. Basically, the map is created in any 3D modelling tool, and gets exported into a wavefront obj format. ![]()
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